15/04/2009 : Escape from Butcher Bay took the gaming world by surprise. Not only was it an exceptionally fun and balanced game, but it looked spectacular too, something you would not expect from a game linked to a movie license. Nearly five years later, Starbreeze has brought back the Riddick name in a new game set to continue the storyline. Although the new campaign is a bit uneven at times, an updated Butcher Bay campaign and tacked-on but surprisingly fluid multiplayer makes Assault on Dark Athena a must-have for any gamer. Test de The Chronicles of Riddick : Assault on Dark Athena sur PC, chez Gamer20.
12/04/2009 : I always look forward to the end of a season with a mixture of emotions. There’s the elation to see the pinnacle of the season, what every episode has lead upto, the desire to pick up on hints of seasons to come, and the fear that the season finale will suck proverbial or literal rocks. Fortunately I can say that the final episode of Sam and Max Season 2, Episode 205:What’s New Beelzebub just plain rocked. I laughed, I laughed some more and when it was over I was sad that it’ll be several months before Season three starts, and there dang well better be a season three. Test de Sam & Max: What’s New, Beelzebub? sur PC, chez Strategy Informer.
12/04/2009 : In this day and age, many publishers will release compilation packs for a particular series, especially if that series is popular. These compilations tend to fall into one of two groups; full price deluxe compilations with nice boxes full of extras and bonus materials (see Total War Eras, or the Blizzard Battle Chests), and the cheap, budget priced versions with nothing but a game disc, with manuals being on the disc in .pdf form (those most recent Sierra adventure collections). Piranha Bytes’ Gothic series is the latest to get the compilation treatment with the new Gothic Universe package. Test de Gothic Universe sur PC, chez Strategy Informer.
12/04/2009 : There has been some confusion as to how Pollux Gamelabs latest release relates to last year's Lost Empire. The developer is keen to dismiss rumours that Immortals is simply an expansion or redesign of Lost Empire. According to the official website it's a “new game inspired by the old one”. Whatever you want to call it, Immortals is a 4X, turn-based, space strategy game with a brain-melting lesson in balance to teach us. Test de Lost Empire : Immortals sur PC, chez Strategy Informer.
12/04/2009 : I thought Frontlines would be in danger of offering nothing much beyond what gamers have come to expect from EA’s Battlefield series but Kaos Studios and THQ had a few surprises in store. One thing that sets itself apart is the idea of a ‘frontline’ that can shift either way. You must secure and hold your frontline fortifications to stop the enemy from advancing, while they can’t capture territory behind you they can still cause a little nuisance. This is great to keep the action flowing and concentrated in specific areas so players don’t wander off and get to bored waiting to bump into a foe. Test de Frontlines: Fuel of War sur PC, chez Strategy Informer.
12/04/2009 : All aboard the good ship Nostalgia! Developer Deck 13 knows a thing or two about PC adventure gaming and its new title, Jack Keane, affectionately loots from some classics in the PC canon. The box art alone will trigger deserved comparisons to much-loved staples such as the Monkey Island series, and the gameplay follows the rules set out by LucasArts all those years ago. But is Deck 13's Jack Keane a worthy captain, or should he be swabbing the poop-deck with the rest of the plebs? Test de Jack Keane sur PC, chez Strategy Informer.
12/04/2009 : Anyone who has read my previous reviews knows that I’m a big fan of the Sam and Max games. In fact I think my reply when my editor mentioned that a new one was ready for review was along the lines of ‘mine, mine, mine.’ Test de Sam & Max 204: Chariots of the Dogs sur PC, chez Strategy Informer.
12/04/2009 : Until I visited the Ninjabee website I didn’t have a specific genre in which to place Band of Bugs. It’s definitely a strategy game, but not an RTS. The technical term for it is a tactical strategy game or turn-based strategy game, which means it’s a lot like playing with miniatures on a battle map, but done graphically on the computer. Oh…and it’s fun too. Test de Band of Bugs sur PC, chez Strategy Informer.
12/04/2009 : I have to admit a certain fondness for MMOs. I like the ability to get into the world and experience it with others (flamers, jerks and other such delightful examples aside.) When I heard about Saga I was excited for the possibilities as this game has moved away from the typical MMORPG to an MMO strategy and world building game and they’ve done a nice job of it too. Test de Saga sur PC, chez Strategy Informer.
12/04/2009 : Fundamentally this PC version has the same nuts and bolts its Xbox360 counterpart has but with the added advantages a console just can’t pull off. Demiurge has been working very closely with BioWare for months to refine the game for the PC audience and everything I’ve seen has affirmed that objective. This review will be focusing on what extra the PC experience delivers, for why Mass Effect is already so tremendous in its accomplishment read our Xbox360 take on Commander Shepherd’s escapades throughout the Attican Traverse. Test de Mass Effect sur PC, chez Strategy Informer.
12/04/2009 : When I first read the description of what I was getting with Bus Driver it was not a game I expected much out of. I mean, come on, you drive a bus from one location to the next and pick up and drop people off. It’s not even like Crazy Taxi where you get extra points for doing bizarre things or getting them there faster. You get penalized if you’re too fast or two slow, or if the passengers are unhappy, or if you forget to use your blinker. This did not sound like the makings of a fun game. Happily, I was completely wrong. Test de Bus Driver sur PC, chez Strategy Informer.
12/04/2009 : Battlegoat’s (Yes, it amuses me to type that name.) and Paradox’s Supreme Ruler 2020 comes, three years later, as a follow up to Supreme Ruler 2010 offering a list of improvements and variations on the original strategy game. Both games give you the opportunity to work through the politics, diplomacy and warfare to rule the world both domestically and foreign. With better AI and game play I can’t say that they failed with the improvements, the whole game is much shinier and plays very smoothly, unfortunately sometimes I felt like it could run itself without much of my help and that created moments of frustration. Test de Supreme Ruler 2020 sur PC, chez Strategy Informer.
12/04/2009 : It’s 1805, and while you may well be short in stature the whole of Europe is going to feel the drive of your ambition – you are Napoleon. Test de Napoleon's Campaigns sur PC, chez Strategy Informer.
12/04/2009 : There is a distinct product cycle for games released in the PC. You start out with the first release, usually at full price. Then after a few months, you get the inevitable budget re-release, or a combination pack with an add-on pack, if that applies. Finally, after a few years, you’ll get the compilation bundle, that will encompass every release for a particular series. Publisher Jo Wood is the latest group to start pushing out compilation packs; last month we had the rather good Gothic Universe bundle, and now this month we’ve got the RTS-RPG mish-mash collection SpellForce Universe. Although SpellForce developer Phenonic has moved on, it’s nice to see that JoWood hasn’t forgotten about the series. Test de Spellforce : Universe sur PC, chez Strategy Informer.
12/04/2009 : However you want to look at it, the point-and-click genre has hardly made huge leaps forward over the last few years. In terms of gameplay we know exactly what we're getting with each new title – item collection, item combination, puzzles and conversations. Dracula: Origin sticks firmly to this formula and, although it does a lot of things well, it's also plagued by the same old point-and-click problems. Test de Dracula : Origin sur PC, chez Strategy Informer.
12/04/2009 : True to its name, after finishing Night of One Million Billion Zombies (NOMBZ) the player may have in fact killed one million billion zombies. Upon completion, and a celebratory dance/jig, said player may receive congratulatory remarks from his or her friends who have only seen the art and heard the music; those who have actually played the game offer only pity.
Test de NOMBZ : Night of a Million Billion Zombies sur PC, chez Strategy Informer.
12/04/2009 : I had my doubts when this game made it into my cue and found that it was a decent add on to what is a very pretty game, but a game that is still very slow in execution. Maybe it’s a case of ADD showing through, but even if the travel takes a while the screen loading time shouldn’t. Test de Ship Simulator 2008: New Horizons sur PC, chez Strategy Informer.
12/04/2009 : JoWood and Wold Forge bring medieval hordes together as they battle each other for land, faith or just the plain glory of conquest battle brings. Test de The Golden Horde sur PC, chez Strategy Informer.
12/04/2009 : Upon loading up Agon: The Lost Sword of Toledo I was immediately reminded of the opening scenes to puzzle adventure movies like National Treasure, which I suspect was exactly the point. The Lost Sword is the fourth offering in this series, the other three presented together in what is labeled Chapter 1 making Agon: The Lost Sword of Toledo Chapter 2. Confused yet? No? Good. Test de Agon : Lost Sword of Toledo sur PC, chez Strategy Informer.
12/04/2009 : Remember the first time you ever saw Battle Chess? I recall fiddling with that game for hours to setup fights between each unit so that I could see the animations for all possible combinations of opponents. Eventually, though the game lost its allure and was just another chess game. Fantasy Wars is much the same. Test de Fantasy Wars sur PC, chez Strategy Informer.