■ 03/01/06 - Indigo Prophecy In Indigo Prophecy, New York City is stunned by a series of mysterious murders, all following the same pattern: ordinary people are killing absolute strangers in public areas. Lucas Kane becomes another one of these murderers when he suddenly kills a stranger in a men’s bathroom. Hunted by police, Lucas must uncover the dark forces behind his crime before being incarcerated for life.
■ 27/09/05 - Indigo Prophecy The lights are low, the room temperature drops, and the hairs on the back of my neck prickle up - standard anatomical phenomena when I?m about to encounter a game of outstanding quality.
■ 24/09/05 - Indigo Prophecy From the same people that brought you Omikron: The Nomad Soul, Fahrenheit (or Indigo Prophecy as it’s known in the U.S.) has been billed as “interactive cinema” for good reason. This long-awaited and very innovative game has finally been released on the Xbox and it wouldn’t be far fetched to say that it has probably single-handedly revitalized the dwindling adventure genre.
■ 22/09/05 - Indigo Prophecy Indigo Prophecy is a game that actually gives the term "cinematic gameplay" some context, as well as some real heartfelt meaning.
■ 22/09/05 - Indigo Prophecy It’s been quite a while since a game has come along that I have played all the way through, just in the preview build form, in which my enthusiasm continued for the final retail version. Not only that, but with even more excitement than the first time through.