■ 09/02/08 - Street Fighter Anniversary Voici une petite compilation Xbox regroupant le mythique STREET FIGHTER 2 (+ ses dérivés turbo, hyper, etc...) + le dernier et fabuleux STREET FIGHTER 3rd STRIKE. Test de Street Fighter Anniversary sur Xbox, chez Gamopat.com.
■ 18/04/06 - Street Fighter Anniversary Collection La tendance cette saison sur xbox est aux jeux d’arcade online intégrant tant qu’à faire une version originale du jeu. OutRun 2 et son OutRun Classic, Dead Or Alive Ultimate et son Dead Or Alive premier du nom et pour finir, le jeu qui nous intéresse aujourd’hui : Street Fighter Anniversary Collection et son Street Fighter 2 d’époque. Test de Street Fighter Anniversary Collection, sur XBox, chez Consoles-Games
■ 07/04/05 - Street Fighter Anniversary Collection Ah yes, remember the good ol’ days, when more quarters meant more play time? Remember stealing quarters to play Street Fighter at the arcade? Yes? Thought so. Well, with Street Fighter: Anniversary Collection you won’t need to do that anymore.
■ 24/03/05 - Street Fighter Anniversary Collection Do you stay awake at night wondering who would win in a fight between Ken from Street Fighter: World Warrior and Blanka from Super Street Fighter II Turbo? If so, your prayers have been answered with Capcom’s Street Fighter Anniversary Collection, a compilation of six different versions of the "old school" 2D fighter that allows you to cross over characters from the various games to compete against each other.
■ 25/02/05 - Street Fighter Anniversary Collection Last year Capcom graced the PlayStation 2 with Street Fighter Anniversary Collection, and it was good. So good, in fact, that we picked it as our fighting game of the year. It did have one major oversight, though, which was a decided lack of online features.
■ 24/02/05 - Street Fighter Anniversary Collection The two fighting games in Street Fighter Anniversary Collection have aged gracefully. And, finally, you can play them online.
■ 19/02/05 - Street Fighter Anniversary Collection Back in the day, there were these spaces inside of malls which housed large, upright machines that had an appetite for quarters. In return for a handful of silver, these stand-alone gaming devices would entertain much better than whichever small-bit console the kiddies may have had at home.