■ 07/05/08 - Swashbucklers : Blue vs. Grey I contemplated trying to spice up this review by writing it entirely in pirate speak, but quickly decided against that idea. So I’ll let the game speak for itself. Mumble, mumble, mumble, mumble… Hard to understand isn’t it? Swashbucklers is indeed a strange undertaking. The characters don’t speak, they mumble in a gibberish language. Never liked that with the Sims and sure don’t understand why a game with pirates, that is rated M would opt to not have true spoken dialogue.
■ 03/01/08 - Swashbucklers : Blue and Grey Although they’re rarely very polished, budget titles can be very interesting. Since there isn’t huge money riding on their success or failure, developers can try some riskier, more inventive ideas. Sometimes those ideas make for an innovative, imaginative sleeper hit — look no further than Katamari Damacy.
■ 22/12/07 - Swashbucklers : Blue vs. Grey À l'occasion, certains jeux ratent considérablement la cible, Swashbucklers est un de ceux-là. C'est un jeu qui regroupe plusieurs bonnes idées, mais qui étrangement a beaucoup de misère à tout regrouper ensemble et à rendre cela amusant. Ce sont ces petits éléments qu'on analysera plus en détails ci-bas.....Test de Swashbucklers : Blue and Grey sur Playstation 2, chez Hardgamers.com.
■ 07/12/07 - Swashbucklers : Blue vs. Grey When you read the back of the box and inevitably find the word "history" somewhere in the synopsis of the game, just go ahead an ignore that. This Civil War era western-themed pirate game is actually a terrible depiction of what the Civil War was like.