■ 26/05/08 - Warhammer : Mark of Chaos - Battle March For the unenlightened, Mark of Chaos was an RTS wherein you were given missions and an army of a set size to complete them – with opportunities within and between missions to refill your units. Based on the Warhammer tabletop game, there was a lot of behind-the-scenes dice rolling and number crunching to work out who would come out on top in the combat. It also blended some RPG-style levelling and experience, with this being particularly focused on the hero units who could in turn equip items and learn skills.
■ 23/05/08 - Warhammer : Mark of Chaos - Battle March Première extension du pas-trop-mal-sans-plus Warhammer : Mark of Chaos, Battle March est ce qu’on peut appeler une extension syndicale. Quelques nouveautés par-ci par-là et un...
Test de Warhammer : Mark of Chaos - Battle March sur PC, chez JeuxVidéo PC.
■ 21/05/08 - Warhammer : Mark of Chaos - Battle March Grands absents de Warhammer : Mark of Chaos, orcs et gobelins sont bien décidés à réparer cette erreur en faisant une entrée fracassante sur le champ de bataille. Voici donc les peaux vertes au centre d'une première extension baptisée Battle March.....
Test de Warhammer : Mark of Chaos - Battle March sur PC, chez JeuxVidéo.com.
■ 19/05/08 - Warhammer : Mark of Chaos - Battle March Here’s a scenario for you: you’re about to publish a well-designed, if somewhat glitched RTS set in one of the most successful fantasy universes of all time. You feel pleased with yourself. You’re happy. Maybe you even smile. Now, for some reason you decide not to bother marketing your game much. After all, who needs exposure?