■ 06/02/08 - Enemy Territory : Quake Wars Enemy Territory for Wolfenstein back in 2003 was a hell of a deal. It was large in scope, offered excellent gameplay, and best of all, it was free; assuming you had Return to Castle Wolfenstein, of course. Now Quake gets the once-over with its own version of Enemy Territories.
■ 04/02/08 - Enemy Territory : Quake Wars It’s a marvelous time to be a PC gamer. In the last half of this year alone, no fewer than a half-dozen top-shelf, AAA games are being released, making 2007 a gamer’s paradise lost since the late 1990s. Included in this embarrassment of riches is Enemy Territory: Quake Wars, id Software and developer Splash Damage’s first-person, squad-based shooter that incorporates a major technological advance likely to revolutionize PC gaming.
■ 14/12/07 - Enemy Territory : Quake Wars Any of you still playing Wolfenstein: Enemy Territory? It was a free popular multiplayer expansion to Return to Castle Wolfenstein, developed by Splash Damage and released in 2003. 4 years on, Splash Damage is back with another Enemy Territory game, except there’s been a fairly radical change. As is obvious from the title, the game has shifted from WW2 into the Quake Universe, and with that comes a whole new range of vehicles, weapons and maps.
■ 13/12/07 - Enemy Territory : Quake Wars Actually, it’s supposed to be a review of Enemy Territory:Quake Wars but instead I’m sure you’d rather read a story about a walrus and some penguins.
■ 11/12/07 - Enemy Territory : Quake Wars Splash Damage et Activision nous reviennent avec une nouvelle incursion dans l'univers de Quake avec Enemy Territory - Quake Wars, un jeu de tir à la première personne orienté multijoueur qui se veut le successeur spirituel du jeu Enemy Territory paru en 2003.....
Test de Enemy Territory : Quake Wars sur PC, chez Jouez - Branchez-Vous !.
■ 23/11/07 - Enemy Territory : Quake Wars The recipe: you take one of the biggest franchises in the gaming world, you combine that with one of the most surprising multiplayer games ever to be released for free, and soup things up with all kinds of stats and achievements that make you wonder whether you’re playing on Xbox Live. The result: Enemy Territory: Quake Wars. But how does it taste?
■ 21/11/07 - Enemy Territory : Quake Wars Durant l'avalanche de FPS de ces deux derniers mois, nous avons beaucoup joué, mais nous n'avons pas eu le temps de rédiger nos tests. Notre code de déontologie très rigide nous pousse à rattraper ce retard en traitant chaque titre avec l'importance qu'il mérite, mais la flemme est plus forte c'est pourquoi vous n'aurez droit qu'à une série de petits tests....Test de Enemy Territory : Quake Wars sur PC, chez NoFrag.
■ 21/11/07 - Enemy Territory : Quake Wars As one of the few people I know not thoroughly disappointed by Quake 4, and with a deep abiding love for the Battlefield series, one would think that I would have been keen on Enemy Territory: Quake Wars from the get-go. Oddly enough, that wasn’t the case. I didn’t play Wolfenstein: Enemy Territory much, though I did enjoy what little time I spent with it – it just couldn’t best Day of Defeat for my WWII online fun time. After having spent some time with Quake Wars, though, I now know what the hubbub about Splash Damage is all about.
■ 09/11/07 - Enemy Territory : Quake Wars id Software’s Quake series has long been a pace-setting series in the FPS genre, having begun over a decade ago, while Splash Damage’s free upgrade to Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, provided some of the most compelling multiplayer shootouts back in 2003. Now the two series are combining for the sequel to W:ET for Enemy Territory: Quake Wars.
■ 03/11/07 - Enemy Territory : Quake Wars Depuis presque une décennie, on a vu les jeux multijoueurs de combat par classes à grande échelle se multiplier, notamment grâce aux Battlefield et Star Wars: Battlefront de ce monde. Ennemy Territoy : Quake Wars reprend le concept en y intégrant plusieurs éléments originaux et saura plaire aux amateurs des titres nommés ci-haut, mais n’est pas à confondre avec un Quake traditionnel. Test de Enemy Territory : Quake Wars sur PC, chez Game Focus.
■ 02/11/07 - Enemy Territory : Quake Wars Une belle histoire d’un jeu qui sera censé marquer le monde multijoueur du FPS en étant fils spirituel de la série Quake. Il y avait Counter-Strike pour Half-Life, il faudra désormais compter sur ETQW dans l’univers online du Doom-like. Ou pas....Test de Enemy Territory : Quake Wars sur PC, chez GameHope.
■ 02/11/07 - Enemy Territory : Quake Wars A few years ago, a new developer called Splash Damage -- comprised mainly of mod makers from the Quake community -- was signed by Activision to create a team-based multiplayer component for what was ultimately a cancelled Return to Castle Wolfenstein expansion pack. In a stroke of genius, Activision released the multiplayer portion -- dubbed Wolfenstein: Enemy Territory -- for free to the public, and it became a huge hit.
■ 02/11/07 - Enemy Territory : QUAKE Wars id’s known for many things. Carmack’s seemingly uncanny ability to create graphics engines which provide spectacular indoor capabilities. Excellent twitch-based run-and-gun multiplayer. Good single-class weapons balancing. Tried and true multiplayer game mechanics and objectives.
■ 31/10/07 - Enemy Territory : Quake Wars C‘est avec une grande appréhension que j’ai débuté à jouer à Enemy Territory: Quake Wars. J’ai longtemps attendu ce jeu qui allait, selon moi, donner finalement un vrai compétiteur à la série Battlefield. La démo sortie il y a quelques semaines m’avait énormément déçue avec une carte monotone et une jouabilité très moyenne. Bref, mon intérêt pour Quake Wars venait de chuter de façon drastique...Test de Enemy Territory : Quake Wars sur PC, chez Hardgamers.com.