■ 30/07/08 - Fatal Inertia EX Racing games will never get old, but they can get tired. That's why I really enjoyed Fatal Inertia. It combines the best elements of racing games into one, streamlined packageTest de Fatal Inertia EX sur Playstation 3, chez GamePro.
■ 25/07/08 - Fatal Inertia EX You never get a second chance to make a first impression...unless you happen to be an oft-delayed and eventually underwhelming futuristic racing game only available on one console. In that case, you can always hop over the hardware divide and try to impress the other lot instead.
Test de Fatal Inertia EX sur Playstation 3, chez EuroGamer.
■ 09/07/08 - Fatal Inertia EX Improvements over the original release of this sci-fi racer don't make up for its floaty controls and poor item balance. Test de Fatal Inertia EX sur Playstation 3, chez Gamespot US.
■ 28/06/08 - Fatal Inertia EX Présenté initialement comme une exclusivité pour la Playstation 3, Fatal Intertia était devenu multi-plateformes, sans doute en partie à cause des déboires du moteur Unreal 3. Après un échec sur Xbox 360, Koei nous revient avec une version remaniée disponible uniquement sur le Playstation Network. Sera-ce suffisant pour faire peur au future wipEout HD ?Test de Fatal Inertia EX sur Playstation 3, chez Hardgamers.com.
■ 20/06/08 - Fatal Inertia EX After more than a yearlong delay and a disappointing stopover on the Xbox 360 (where it appeared as the far less EXy Fatal Inertia) KOEI Canada’s Fatal Inertia EX has arrived on the PlayStation 3. This updated, retooled (and downloadable, $30) version of the blazing fast hovercraft battle racer sports eight new tracks, tighter controls, sharper visuals and a new training section where all of you panic-prone Cougars out there can now hone your skills and become the Mavericks of your dreams – minus the killer abs and with a bit more Star Wars than you were probably expecting