■ 28/11/08 - X3 : Terran Conflict PC games are interesting. From a console gamer’s perspective the true PC games are a complete mish mash of controls, which are anything but intuitive, but they feature a lot of depth. X3: Terran Conflict embraces this property and absolutely runs with the concept. It’s a sci-fi flight sim game for the PC that stands in a class of its own right now. In the mid 90s to early 2000s there was a massive genre built upon space combat. They featured free roaming missions with multiple objectives and a massive array of ships and equipment. These died out some time ago and haven’t had much of an impact since. Test de X3 : Terran Conflict sur PC, chez Game Chronicles Magazine.
■ 26/11/08 - X3 : Terran Conflict If you'll forgive the cliché here: space is really big. It's definitely bigger than, say, a potato. Even a really huge sack of potatoes. In fact, a potato-based scale of any kind will not be adequate for measuring the size of the universe. Capturing the majesty, volume and isolation of space Test de X3 : Terran Conflict sur PC, chez LoadedInc.
■ 31/10/08 - X3 : Terran Conflict Ah the X series, how do we love thee? Let us count the ways... Every game reviewer has one of these, a game or series that touches them on a personal, intimate and downright naughty level, so enamoring them with their depth, breadth and endorphin-releasing wiles that he will hear no bad word said against them, no minor criticism that won’t be met with Test de X3 : Terran Conflict sur PC, chez Games Radar.
■ 23/10/08 - X3 : Terran Conflict Près de dix ans après son commencement, Egosoft clôt sa trilogie X. Et pour terminer en beauté, le studio nous offre un épilogue situé dans le système solaire. Une conclusion qui se destine avant tout aux fans de la série, mais qui tente aussi de rallier de nouveaux joueurs en se voulant plus accessible.
Test de X3 : Terran Conflict sur PC, chez JeuxVidéo.com.