■ 22/03/07 - Baten Kaitos Origins Après un premier épisode tout simplement extraordinaire et malgré des ventes décevantes, Monolith Software et tri-Crescendo ont décidé de mettre en chantier une suite, faisant naître perplexité et doutes chez les fans. Mais contre toute attente, Baten Kaitos Origins créé la surprise, peut-être encore plus que le premier. Explications....Test de Baten Kaitos Origins sur Nintendo GameCube, chez Consoles-Fan.
■ 28/10/06 - Baten Kaitos Origins The apple hasn’t fallen very far from the tree. Or the tree hasn’t fallen so far from the apple, since Baten Kaitos Origins is a prequel, not a sequel. The second of these unusual Gamecube-exclusive RPGs takes a step or two back on its fictional timeline, while moving its card-collecting gameplay a few steps forward.
■ 13/10/06 - Baten Kaitos : Origins The world of the GameCube role-playing game Baten Kaitos is one where continent-sized islands hang magically in the sky, high above the clouds and the mysterious world below. Baten Kaitos Origins tells the story of this bizarre universe from its very beginnings, serving as a prequel to the original game.
■ 26/09/06 - Baten Kaitos Origins When it comes to exclusive "killer aps", GameCube seems to have gotten the short end of the stick this generation. While Xbox and PS2 blazed ahead with games like Halo, Devil May Cry, Grand Theft Auto, Metal Gear, and Final Fantasy, Nintendites had to simply confide in a strong line-up of first party games directly from the Big N, as well as a few smash titles such as Twin Snakes and Resident Evil 4 to keep things interesting from third party developers.