■ 08/02/08 - S.T.A.L.K.E.R. : Shadow of Chernobyl An open-world of mutants, scavengers, cover-ups, factions, garbage, treasure, poverty and fortune is certainly an ambitious goal for a game. Mix that in with a FPS and some sprinklings of RPG and you’ll understand why not many have been made in the past. Developer Game World has gambled a lot to deliver such a feat, but has everything paid off for them?