■ 08/02/08 - Marvel : Ultimate Alliance A ravenous mixture of strategic RPG and action beat-‘em-up, Marvel: Ultimate Alliance proves that superheroes can still be fun. Whether you spend time finding your favorite team, chugging through the story, or playing through the extraneous content, there’s something for everyone with plenty of time and patience for button mashing.
■ 06/02/08 - Marvel : Ultimate Alliance Activision’s X-Men Legends was proof that multiplayer comic book games could be a touch more sophisticated than the button-mashing beat-‘em-ups of yore. Players were no longer a group of superheroes coincidently working together, but a powerful fighting team that fought better together than alone. With Marvel: Ultimate Alliance, the formula for success is unchanged, running on an improved Legends engine to produce a fun-filled four-person brawler.
■ 06/02/08 - Marvel : Ultimate Alliance Activision’s X-Men Legends was proof that multiplayer comic book games could be a touch more sophisticated than the button-mashing beat-‘em-ups of yore. Players were no longer a group of superheroes coincidently working together, but a powerful fighting team that fought better together than alone. With Marvel: Ultimate Alliance, the formula for success is unchanged, running on an improved Legends engine to produce a fun-filled four-person brawler.
■ 06/02/08 - Marvel : Ultimate Alliance Activision’s X-Men Legends was proof that multiplayer comic book games could be a touch more sophisticated than the button-mashing beat-‘em-ups of yore. Players were no longer a group of superheroes coincidently working together, but a powerful fighting team that fought better together than alone. With Marvel: Ultimate Alliance, the formula for success is unchanged, running on an improved Legends engine to produce a fun-filled four-person brawler.
■ 06/02/08 - Marvel : Ultimate Alliance Activision’s X-Men Legends was proof that multiplayer comic book games could be a touch more sophisticated than the button-mashing beat-‘em-ups of yore. Players were no longer a group of superheroes coincidently working together, but a powerful fighting team that fought better together than alone. With Marvel: Ultimate Alliance, the formula for success is unchanged, running on an improved Legends engine to produce a fun-filled four-person brawler.
■ 06/02/08 - Marvel : Ultimate Alliance Activision’s X-Men Legends was proof that multiplayer comic book games could be a touch more sophisticated than the button-mashing beat-‘em-ups of yore. Players were no longer a group of superheroes coincidently working together, but a powerful fighting team that fought better together than alone.
■ 06/02/08 - Marvel : Ultimate Alliance Activision’s X-Men Legends was proof that multiplayer comic book games could be a touch more sophisticated than the button-mashing beat-‘em-ups of yore. Players were no longer a group of superheroes coincidently working together, but a powerful fighting team that fought better together than alone. With Marvel: Ultimate Alliance, the formula for success is unchanged, running on an improved Legends engine to produce a fun-filled four-person brawler.
■ 11/10/07 - Marvel : Ultimate Alliance Développé par le studio Raven Software, Marvel Ultimate Alliance proposera au joueur d'incarner un groupe de 4 personnages à choisir parmi un panel de 140 héros !...Preview de Marvel : Ultimate Alliance sur Playstation 3, chez Play3Live.